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There is an exploit where I can just insert a negative amount when giving jobs, so I can get a lot of unemployed people and negative amounts in certain jobs. This allows me to get a lot of resources. However,  this broke the game and the villagers stopped producing anything at all and just consumed resources only.  

edit: playing this game normally is quite fun, though it is weird that a single builder can build so many houses and that you can get to negative resources without dying immediately.

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Cool game!! I did run into a few bugs which I'll list below, but I did enjoy the game. The visuals are nice and the colour coding is helpful. Even if it does need some ironing out, I still like it a lot!

Aforementioned bugs:

- My farmers got me 20 wood, and my gatherers got me 5. -25 wood in the summery? (Didn't build anything)
- Hunters recruited 25 people, 21 people in summary (nobody died)
- Assigned like 30 farmers but nothing farmer related shows up in the log (did previous days, but stopped now for some reason?)
- Initial village failed (was saved to slot 1), started new one also in slot 1 which was still empty, started on day 5 lol (but with normal resource numbers, so essentially no issue, just thought I'd mention it anyway)

And then this little saga:

Hit day 7, only says 23 people died cuz of nowhere to live (hehe), and food eaten/water drunk. Nothing else at all :0 (assigned everyone jobs o.o) Started next day by entering 1 even though it didn't say to continue- says population 60 but if I try to assign anyone it says 0 unemployed adults. Fast forward a few days and I'm at a nice steady -50 population (talk about a ghost town :P) and it seems like I can keep going indefinitely

But please don't take this to mean it was bad, I still enjoyed it and I look forward to seeing where you take it! :D

Editing to add: It is a little hard to get enough wood to reach any upgrades, that could be balanced maybe? Orrr maybe I haven't found the right distribution yet, who knows :P

Appreciate the feedback. These will be looked into but currently I have no guesses as to why these are happening 😅. I'll have to crack into the code and do some tests

hunters die and then add to my population....

this has been investigated and hopefully fixed. Just some positive numbers where there should have been negative :)